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Player Information



Name: Q
Age: 33
Contact details: [plurk.com profile] 9_in_japanese; Discord – starsoverhyrule#6201
Other characters: Lan WangJi

Character Information



Name: Quatre Raberba Winner
Canon: Mobile Suit Gundam Wing
Canon Point: Post-Endless Waltz
OU/AU/CRAU/OC: OU
Age: 16

World Information: After Colony

Personal History: Quatre Winner wiki

Personality:
On the surface, Quatre is definitely the nicest of five Gundam pilots. He seems to want to be a friend to everyone. He attempted to befriend Trowa - usually considered a loner - first. By the end of the series, he has a working relationship with the four other pilots, some better than others. Duo and Trowa seem to be his standard "team" when they are doing certain missions. He is usually polite to others, holding up his upper-class upbringing even in the worst of situations.

Quatre is the leader of the group, initially unofficially, but Heero basically nominates him when he decides to put Zero System back into Quatre's Gundam. (Zero System explained more below) He also became the leader of Maguanacs because he had helped the leader Rashid Kurama and captured a traitor in their group, and the group pledged their allegiance to him. As a leader, he makes himself very approachable and he has a close friendship with Rashid. Even though he is the leader, the more senior of the Maguanacs tend to treat Quatre as a younger brother, which he has no issue with. He has a good handle on tactics and in fighting situations is able to keep his cool. Part of his relationship with the Maguanacs stems from when he tried to run away to Earth. He was rebellious at a young age and it was the Maguanacs who made him feel that his life had value when he thought he was just a tool of his father's.

He is confident in his abilities, perhaps overly confident, as he is the least experienced of the five and not knowing some of his limitations. As an example, he essentially snuck away from the Maguanacs to fight in the battle where he met the other pilots, not allowing them to come with him. He also attempted to tie up the Maguanac's traitor (it didn't work; he still got out and attacked Rashid) and piloted Rashid's mobile suit with no previous experience at twelve or thirteen after living what might be assumed a very sheltered life.

Despite the fact that he fights, he still holds onto the idea of peace as an overall goal. This is clearly part of his family's values, the Winners being known as a family of pacifists. However, he does have some experience with the fact that just talking doesn't work, having seen fighting first hand briefly when he tried to run away to Earth, even participating in it when he leads the Maguanacs. He also learned from both the Maguanacs and the scientist who would later build his Gundam that it is important to live a life one can be proud of and he has taken that to heart, turning to stop the needless violence in his world as the purpose of his life. He also generally demonstrates respect even for his enemies, acknowledging them as human beings and not just a machine, usually by asking them to surrender and live.

Quatre's personality though does have some dangerous aspects to it. First off, he is very quick to blame himself for things. There is a reason that Duo whispers to Heero that Quatre would blame the lack of air in space on not trying hard enough. He does this at multiple points during the series, wondering if he's tried hard enough when the situation was outside of his control.

When it comes to his father, Quatre demonstrates other traits that he doesn't show to others. When he was younger, Quatre showed early he was rebellious, running away from home with enough money to charter a shuttle so that he could get to Earth. He was also convinced he was a puppet of his father's - since all of his sisters were test tube born and his father never told him that he wasn't. He'd continue to remind his father of that just to make him mad, essentially "you never expected your tool to think for itself". When he returns home at fifteen, he and his father are very much at odds over his desire to fight, Zayeed believing that peace can be achieved with total pacifism.

Quatre is also easily influenced in two different ways. The first is directly, through mind control. Quatre has been brainwashed in the side stories to attack his teammates, barely recognizing Trowa and Duo. The second is situational. Of the five pilots, Quatre displays a lot of instances of having difficulty coping with being a fighter. He tends to rely on his "space heart" - possibly a form of empathy though never fully explained - for information, including about Trowa. In fact he believed so much that what his "space heart" was telling him was correct he ignored Rashid's warnings about Trowa. He also attributes human attributes to his Gundam more than the others, including thinking the reason the hatch of his Gundam opened when he tried to self-destruct was because Sandrock was trying to save him, not because the scientist who built it had put in that fail-safe to keep him alive.

His instability comes to a head when he witnesses his father die in front of him. Despite the fact that he and his father are at odds, based on his conversation with Iria - one of his 29 older sisters - one could say that he is still seeking his father's approval, to be seen as an adult. He also still cared about his father, heading out in a shuttle to try and stop him when Zayeed decided to detach one of their mining blocks because the colonies had become weaponized, prompting the destruction of the mining satellite.

At this point, Quatre disconnects severely from reality and the mission turns upside-down in his mind, prompting a rampage on the colonies. Part of his personality change was fueled by the Zero System, a particularly dangerous system that shows the pilot simultaneously all possible outcomes to a battle which usually leads to hallucinations and temporary insanity. However, it still must be pointed out that Quatre was distraught enough over his father's death that he built the Wing Zero and installed the Zero System in it, wanting revenge for his father's death.

It was another "death" that brought Quatre to his normal self as Trowa sacrifices himself to bring Quatre back, telling it is a shame that the colonies have turned their back on them but they had to accept it and pleading with him to turn back to himself.

He is extremely protective of the other pilots and loyal to them. Using Trowa as an example, when he found out where Trowa was after nearly killing him, he came to get him only to find out he had amnesia. He tried repeatedly to talk to him at which point he was rebuffed by both Trowa trying to avoid him and Catherine warning him off, but as much as it hurt, he decided to leave if it was for Trowa's own good. When Trowa did rejoin them, he seemed to be the one around him most to make sure he was all right.

Key themes:
Acceptance – both him accepting himself as an independent person (believing he was a “tool” created to be used) and trying to get acceptance from his father
Peace – wanting to stop the fighting in the world, even if he had to fight to do that
Teamwork – active force in uniting the other Gundam pilots together

Main Motivation:
World Peace

Skills:
It is suggested through the series that Quatre has empathic abilities, sensing other people's pain and feeling it as his own. When Heero blows himself up, he reacts as though he is physically in pain. He also "senses" that Trowa is a good person who can be trusted despite having not known each other for more than a few days.

He is a skilled tactician, eventually being made the leader of the group by Heero even after he had been the leader of Maguanacs. He also has skills with a gun as well as mobile suits.

Item: A set of goggles that were given to him by Rashid.

Sample:
TDM thread

Notes:

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Quatre Raberba Winner

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